Any time the game is checking whether damage is lethal or if a creature should be destroyed for having lethal damage marked on it, use the power of your creatures rather than their toughness to check the damage against
Were not saying you can put a price tag on how much joy drafting a set can give you, but the cost of living is still disgustingly high at the moment
Its a powerful way to turn your losses into misdirection, especially in sacrifice decks
There was a lot of freedom in this approach, while trying to stick closely to the original designs
The deck plays well out of the box, but it can suffer from relying on Bello, and some amount of divided focus, with sub themes of treasure, token, and ramp
When this does kill a legend it is about as good as it gets, instant speed, cheap reliable kill that also comes with a bonus chunk of card quality